Augments

3 Piece Shoot
Add 2 projectiles, but all projectiles deal a bit less damage.

Boomerang
Projectiles go out and come back.

Cluster Shot
Add 4 projectiles, but increase variance and spread and lose piercing.

Creeping Death
Slow moving projectiles that deal massive damage.

Crit Switch
Sacrifice base damage in exchange for stronger, more frequent critical strikes.

Debilitator
Debilitate enemies with potent poison damage.

Diffusion Beam
Wider, shorter beam with increased damage.

Explosive
Causes your projectiles to explode, dealing area damage.

Fiery Overcharge
Massive fire damage and ignite potency, but slower charge speed.

Fire Damage+
Greatly increase your Fire damage.

Flamethrower
Burning. Lots of burning.

Focused Beam
Narrow beam with greatly increased damage.

Ice Damage+
Greatly increase your Ice damage.

Icebound
Launch ONE huge projectile that is sure to chill enemies.

Lightning Burst
Explosive, fast lightning damage.

Lightning Damage+
Greatly increase your Lightning damage.

Physical Damage+
Greatly increase your Physical damage.

Pierce
Add piercing, but deal a bit less damage.

Poison Damage+
Greatly increase your Poison damage.

Quick Charge
Charge up your weapon much faster.

RangeFinder
Projectile speed varies based on how close or far away you aim.

Rapid Fire
Shoot MUCH faster at the cost of some damage.

Slowshooty
Shoot POWERFUL shots at the cost of attack rate.

Sniper
Gain damage at long range and piercing, but lose extra projectiles.

Star Laser
Greatly increase beam length, with a small damage boost.

Stat Up+
Improve some stats, nothing too fancy.

Taser
Zap enemies with close-range lightning damage.

Tighten Spread
Tighten the spread and reduce variance.

Volley
Add 4 projectiles, but all projectiles deal much less damage.